<<<22 Feb 2057, 16:02Eye of the Eagle
(NAN II)
>>>
This run is turning out to be quite a challenge. I can't
recall when we've been in more danger recently.
After spending the night in the lodge of the Shark shaman,
we ventured out once more to search for more information
about what we're up against. 'Wraith, with the help of a
call to T.C. in Seattle, traced the LTG number we pulled
off one of the ambushers to an old-fashioned answering
device at an address in the warehouse district of Kemano.
Following up on that, we found the address to be an old
policlub meeting hall. We broke in and discovered the
answering device (a computer in an office) and a book with
a magical feel to it. 'Wraith grabbed the former, while
I grabbed the latter. As we prepared to leave, the book
in my hands disappeared (I think there was a spell involved,
but it wasn't able to affect me) and the filing cabinet
behind 'Wraith exploded, injuring him severely. At that
point, we were ambushed yet again.
We managed to once again take care of the ambushers and
get away, carrying two hard drives from the computers
and one of our assailants, who had been rendered unconscious.
Returning to the lodge to listen to the message files,
we found references to an abandoned weapons facility,
something called "Red Masque" (which immediately made me
think, rather unpleasantly, of Poe), and deck plans and
ferry schedules for a ferry headed into the Tsimshian capital
city. At this point, I was very glad that I had brought
a good chemsuit with me, as I am sure were my companions.
I attempted to check out the weapons facility astrally
after 'Wraith made another call to T.C. to locate it, and
discovered many very agitated spirits flitting back and
forth between the island where it was located and another
place further north. I was able to convince one of them
to trust me, and it took me to the other spot, which was
an extremely odd, astrally-dead space that the spirits would
not enter. Around the edges was the clear taint of toxic
magic. I told the spirit that we were trying to help, and
asked it if it could be of any assistance. It told me it
and its friends might be able to help, but that I could
not count on their aid. Besides, it said, I had a powerful
spirit with me. I had almost forgotten about Teel, referred
to by Farseer. The spirit told me that Teel was a powerful
warrior spirit that we could call on to aid us. I thanked
it for its assistance and returned to my friends with a great
deal to think about.
We're currently on another island north of the weapons
facility, trying to stop the terrorists from loading the
Red Masque containers onto their boat. So far, we've been
unsuccessful. Once again they set up an ambush for us, which
included two toxic earth spirits, and once again we were severely
injured (especially 'Wraith, who is suffering for his lost spell
lock). By the time we were able to heal up and get underway,
the boat had already left and was on its way toward the ferry.
We're left with a second small boat, in which we're preparing to
set off toward what I expect will be the final confrontation.
I do admit to being quite nervous about this whole affair.
Magic I can deal with. Bullets I can deal with. Some sort of unknown
and highly deadly toxin, of the type that can create astral dead
spaces such as the one I saw, I am a bit more reluctant to
voluntarily approach. I sincerely hope that our chemsuits hold
against whatever this substance is, or this may be my last
journal entry.